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glIsList — determine if a name corresponds to a display list
GLboolean glIsList(
GLuint list)
;
glIsList
returns GL_TRUE
if list
is the name
of a display list and returns GL_FALSE
if it is not, or if an error occurs.
A name returned by glGenLists, but not yet associated with a display list by calling glNewList, is not the name of a display list.
GL_INVALID_OPERATION
is generated if glIsList
is executed between the execution of
glBegin
and the corresponding execution of glEnd.
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