|
glViewport — set the viewport
void glViewport( | GLint | x, |
| GLint | y, | |
| GLsizei | width, | |
| GLsizei | height); |
x, ySpecify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
width, height
Specify the width and height
of the viewport.
When a GL context is first attached to a window,
width and height are set to the dimensions of that
window.
glViewport specifies the affine transformation of
Viewport width and height are silently clamped
to a range that depends on the implementation.
To query this range, call glGet with argument
GL_MAX_VIEWPORT_DIMS.
GL_INVALID_VALUE is generated if either width or height is negative.
GL_INVALID_OPERATION is generated if glViewport
is executed between the execution of glBegin
and the corresponding execution of glEnd.
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.