|
glDeleteQueries — delete named query objects
void glDeleteQueries( | GLsizei | n, |
const GLuint * | ids) ; |
n
Specifies the number of query objects to be deleted.
ids
Specifies an array of query objects to be deleted.
glDeleteQueries
deletes n
query objects named by the elements of the array ids
.
After a query object is deleted, it has no contents,
and its name is free for reuse (for example by glGenQueries).
glDeleteQueries
silently ignores 0's and names that do not correspond to
existing query objects.
GL_INVALID_VALUE
is generated if n
is negative.
GL_INVALID_OPERATION
is generated if glDeleteQueries
is executed
between the execution of glBeginQuery and the corresponding
execution of glEndQuery.
GL_INVALID_OPERATION
is generated if glDeleteQueries
is executed
between the execution of glBegin and the corresponding
execution of glEnd.
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.