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Class java.media.j3d.IndexedGeometryArray
java.lang.Object
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+----java.media.j3d.SceneGraphObject
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+----java.media.j3d.NodeComponent
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+----java.media.j3d.Geometry
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+----java.media.j3d.GeometryArray
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+----java.media.j3d.IndexedGeometryArray
- public abstract class IndexedGeometryArray
- extends GeometryArray
The IndexedGeometryArray object contains separate arrays of positional coordinates,
colors, normals and/or texture coordinates that describe
point, line, or surface geometry. It is extended to create
the various primitive types (e.g., lines, triangle_strips, etc.)
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ALLOW_COLOR_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
color indices.
-
ALLOW_COLOR_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
color indices.
-
ALLOW_COORDINATE_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
coordinate indices.
-
ALLOW_COORDINATE_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
coordinate indices.
-
ALLOW_NORMAL_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
normal indices.
-
ALLOW_NORMAL_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
normal indices.
-
ALLOW_TEXCOORD_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
texture coordinate indices.
-
ALLOW_TEXCOORD_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
texture coordinate indices.
-
IndexedGeometryArray(int, int, int)
- Constructs an empty IndexedGeometryArray object with the specified
number of vertices, number of indices and vertex format.
-
getColorIndex(int)
- Retrieves the color index associated with the vertex at
the specified index for this object.
-
getColorIndices(int, int[])
- Retrieves the color indices associated with the vertices starting at
the specified index for this object.
-
getCoordinateIndex(int)
- Retrieves the coordinate index associated with the vertex at
the specified index for this object.
-
getCoordinateIndices(int, int[])
- Retrieves the coordinate indices associated with the vertices starting at
the specified index for this object.
-
getIndexCount()
- Gets number of indices for this IndexedGeometryArray
-
getNormalIndex(int)
- Retrieves the normal index associated with the vertex at
the specified index for this object.
-
getNormalIndices(int, int[])
- Retrieves the normal indices associated with the vertices starting at
the specified index for this object.
-
getTextureCoordinateIndex(int)
- Retrieves the texture coordinate index associated with the vertex at
the specified index for this object.
-
getTextureCoordinateIndices(int, int[])
- Retrieves the texture coordinate indices associated with the vertices
starting at the specified index for this object.
-
setColorIndex(int, int)
- Sets the color index associated with the vertex at
the specified index for this object.
-
setColorIndices(int, int[])
- Sets the color indices associated with the vertices starting at
the specified index for this object.
-
setCoordinateIndex(int, int)
- Sets the coordinate index associated with the vertex at
the specified index for this object.
-
setCoordinateIndices(int, int[])
- Sets the coordinate indices associated with the vertices starting at
the specified index for this object.
-
setNormalIndex(int, int)
- Sets the normal index associated with the vertex at
the specified index for this object.
-
setNormalIndices(int, int[])
- Sets the normal indices associated with the vertices starting at
the specified index for this object.
-
setTextureCoordinateIndex(int, int)
- Sets the texture coordinate index associated with the vertex at
the specified index for this object.
-
setTextureCoordinateIndices(int, int[])
- Sets the texture coordinate indices associated with the vertices
starting at the specified index for this object.
ALLOW_COORDINATE_INDEX_READ
public static final int ALLOW_COORDINATE_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
coordinate indices.
ALLOW_COORDINATE_INDEX_WRITE
public static final int ALLOW_COORDINATE_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
coordinate indices.
ALLOW_COLOR_INDEX_READ
public static final int ALLOW_COLOR_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
color indices.
ALLOW_COLOR_INDEX_WRITE
public static final int ALLOW_COLOR_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
color indices.
ALLOW_NORMAL_INDEX_READ
public static final int ALLOW_NORMAL_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
normal indices.
ALLOW_NORMAL_INDEX_WRITE
public static final int ALLOW_NORMAL_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
normal indices.
ALLOW_TEXCOORD_INDEX_READ
public static final int ALLOW_TEXCOORD_INDEX_READ
- Specifies that this IndexedGeometryArray allows reading the array of
texture coordinate indices.
ALLOW_TEXCOORD_INDEX_WRITE
public static final int ALLOW_TEXCOORD_INDEX_WRITE
- Specifies that this IndexedGeometryArray allows writing the array of
texture coordinate indices.
IndexedGeometryArray
public IndexedGeometryArray(int vertexCount,
int vertexFormat,
int indexCount)
- Constructs an empty IndexedGeometryArray object with the specified
number of vertices, number of indices and vertex format.
- Parameters:
- vertexCount - the number of vertex elements in this IndexedGeometryArray
- vertexFormat - a mask indicating which components are
present in each vertex. This is specified as one or more
individual flags that are bitwise "OR"ed together to describe
the per-vertex data.
The flags include: COORDINATES, to signal the inclusion of
vertex positions---always present; NORMALS, to signal
the inclusion of per vertex normals; one of COLOR_3,
COLOR_4, to signal the inclusion of per vertex
colors (without or with color information); one of
TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3, to signal the
inclusion of per-vertex texture coordinates 2D or 3D;
- indexCount - the number of indices in this object
getIndexCount
public final int getIndexCount()
- Gets number of indices for this IndexedGeometryArray
- Returns:
- indexCount the number of indices
setCoordinateIndex
public final void setCoordinateIndex(int index,
int coordinateIndex)
- Sets the coordinate index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- coordinateIndex - the new coordinate index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setCoordinateIndices
public final void setCoordinateIndices(int index,
int coordinateIndices[])
- Sets the coordinate indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- coordinateIndices - an array of coordinate indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setColorIndex
public final void setColorIndex(int index,
int colorIndex)
- Sets the color index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- colorIndex - the new color index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setColorIndices
public final void setColorIndices(int index,
int colorIndices[])
- Sets the color indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- colorIndices - an array of color indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setNormalIndex
public final void setNormalIndex(int index,
int normalIndex)
- Sets the normal index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- normalIndex - the new normal index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setNormalIndices
public final void setNormalIndices(int index,
int normalIndices[])
- Sets the normal indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- normalIndices - an array of normal indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setTextureCoordinateIndex
public final void setTextureCoordinateIndex(int index,
int texCoordIndex)
- Sets the texture coordinate index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- texCoordIndex - the new texture coordinate index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
setTextureCoordinateIndices
public final void setTextureCoordinateIndices(int index,
int texCoordIndices[])
- Sets the texture coordinate indices associated with the vertices
starting at the specified index for this object.
- Parameters:
- index - the vertex index
- texCoordIndices - an array of texture coordinate indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getCoordinateIndex
public final int getCoordinateIndex(int index)
- Retrieves the coordinate index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- Returns:
- the coordinate index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getCoordinateIndices
public final void getCoordinateIndices(int index,
int coordinateIndices[])
- Retrieves the coordinate indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- coordinateIndices - array that will receive the coordinate indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getColorIndex
public final int getColorIndex(int index)
- Retrieves the color index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- Returns:
- the color index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getColorIndices
public final void getColorIndices(int index,
int colorIndices[])
- Retrieves the color indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- colorIndices - array that will receive the color indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getNormalIndex
public final int getNormalIndex(int index)
- Retrieves the normal index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- Returns:
- the normal index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getNormalIndices
public final void getNormalIndices(int index,
int normalIndices[])
- Retrieves the normal indices associated with the vertices starting at
the specified index for this object.
- Parameters:
- index - the vertex index
- normalIndices - array that will receive the normal indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getTextureCoordinateIndex
public final int getTextureCoordinateIndex(int index)
- Retrieves the texture coordinate index associated with the vertex at
the specified index for this object.
- Parameters:
- index - the vertex index
- Returns:
- the texture coordinate index
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
getTextureCoordinateIndices
public final void getTextureCoordinateIndices(int index,
int texCoordIndices[])
- Retrieves the texture coordinate indices associated with the vertices
starting at the specified index for this object.
- Parameters:
- index - the vertex index
- texCoordIndices - array that will receive the texture coordinate indices
- Throws: CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
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