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Class java.media.j3d.BranchGroup
java.lang.Object
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+----java.media.j3d.SceneGraphObject
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+----java.media.j3d.Node
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+----java.media.j3d.Group
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+----java.media.j3d.BranchGroup
- public class BranchGroup
- extends Group
The BranchGroup serves as a pointer to the root of a
scene graph branch; BranchGroup objects are the only objects that
can be inserted into a Locale's set of objects.
-
ALLOW_DETACH
- For BranchGroup nodes, specifies that this BranchGroup allows detaching
from its parent.
-
BranchGroup()
-
-
compile()
- Compiles the source BranchGroup associated with this object and
creates and caches a compiled scene graph.
-
detach()
- Detaches this BranchGroup from its parent.
ALLOW_DETACH
public static final int ALLOW_DETACH
- For BranchGroup nodes, specifies that this BranchGroup allows detaching
from its parent.
BranchGroup
public BranchGroup()
compile
public final void compile()
- Compiles the source BranchGroup associated with this object and
creates and caches a compiled scene graph.
detach
public final void detach()
- Detaches this BranchGroup from its parent.
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