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Class java.vecmath.Vector3d
java.lang.Object
|
+----java.vecmath.Tuple3d
|
+----java.vecmath.Vector3d
- public class Vector3d
- extends Tuple3d
A 3 element vector that is represented by double precision floating point
x,y,z coordinates.
-
Vector3d()
- Constructs and initializes a Vector3d to (0,0,0).
-
Vector3d(double, double, double)
- Constructs and initializes a Vector3d from the specified xyz coordinates.
-
Vector3d(double[])
- Constructs and initializes a Vector3d from the array of length 3.
-
Vector3d(Vector3d)
- Constructs and initializes a Vector3d from the specified Vector3d.
-
Vector3d(Vector3f)
- Constructs and initializes a Vector3d from the specified Vector3f.
-
angle(Vector3d)
-
Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
-
cross(Vector3d, Vector3d)
- Sets this vector to the vector cross product of vectors v1 and v2.
-
dot(Vector3d)
- Returns the dot product of this vector and vector v1.
-
length()
- Returns the length of this vector.
-
lengthSquared()
- Returns the squared length of this vector.
-
normalize()
- Normalizes this vector in place.
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normalize(Vector3d)
- Sets the value of this vector to the normalization of vector v1.
Vector3d
public Vector3d(double x,
double y,
double z)
- Constructs and initializes a Vector3d from the specified xyz coordinates.
- Parameters:
- x - the x coordinate
- y - the y coordinate
- z - the z coordinate
Vector3d
public Vector3d(double v[])
- Constructs and initializes a Vector3d from the array of length 3.
- Parameters:
- v - the array of length 3 containing xyz in order
Vector3d
public Vector3d(Vector3d v1)
- Constructs and initializes a Vector3d from the specified Vector3d.
- Parameters:
- v1 - the Vector3d containing the initialization x y z data
Vector3d
public Vector3d(Vector3f v1)
- Constructs and initializes a Vector3d from the specified Vector3f.
- Parameters:
- v1 - the Vector3f containing the initialization x y z data
Vector3d
public Vector3d()
- Constructs and initializes a Vector3d to (0,0,0).
cross
public final void cross(Vector3d v1,
Vector3d v2)
- Sets this vector to the vector cross product of vectors v1 and v2.
- Parameters:
- v1 - the first vector
- v2 - the second vector
normalize
public final void normalize(Vector3d v1)
- Sets the value of this vector to the normalization of vector v1.
- Parameters:
- v1 - the un-normalized vector
normalize
public final void normalize()
- Normalizes this vector in place.
dot
public final double dot(Vector3d v1)
- Returns the dot product of this vector and vector v1.
- Parameters:
- v1 - the other vector
- Returns:
- the dot product of this and v1
lengthSquared
public final double lengthSquared()
- Returns the squared length of this vector.
- Returns:
- the squared length of this vector
length
public final double length()
- Returns the length of this vector.
- Returns:
- the length of this vector
angle
public final double angle(Vector3d v1)
- Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
- Parameters:
- v1 - The other vector
- Returns:
- The angle in radians in the range [0,PI]
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