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Class java.media.j3d.Texture2D
java.lang.Object
|
+----java.media.j3d.SceneGraphObject
|
+----java.media.j3d.NodeComponent
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+----java.media.j3d.Texture
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+----java.media.j3d.Texture2D
- public class Texture2D
- extends Texture
Texture2D is a subclass of Texture class. It extends Texture
class by adding a constructor and a mutator method for
setting a 2D texture image.
-
Texture2D()
- Constructs a texture object using default values.
-
Texture2D(int, int, int, int)
- Constructs an empty Texture2D object with specified mipmapMode
format, width and height.
Texture2D
public Texture2D()
- Constructs a texture object using default values.
Texture2D
public Texture2D(int mipmapMode,
int format,
int width,
int height)
- Constructs an empty Texture2D object with specified mipmapMode
format, width and height. Image at level 0 must be set by
the application using 'setImage' method. If mipmapMode is
set to MULTI_LEVEL_MIPMAP, images for ALL levels must be set.
- Parameters:
- mipmapMode - type of mipmap for this Texture: One of
BASE_LEVEL, MULTI_LEVEL_MIPMAP.
- format - data format of Textures saved in this object.
One of INTENSITY, LUMINANCE, ALPHA, LUMINANCE_ALPHA, RGB, RGBA.
- width - width of image at level 0. Must be power of 2.
- height - height of image at level 0. Must be power of 2.
- Throws: IllegalArgumentException
- if width or height are NOT
power of 2 OR invalid format/mipmapMode is specified.
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