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RFC:  816
 
 
 
                      FAULT ISOLATION AND RECOVERY
 
                             David D. Clark
                  MIT Laboratory for Computer Science
               Computer Systems and Communications Group
                               July, 1982
 
 
     1.  Introduction
 
 
     Occasionally, a network or a gateway will go down, and the sequence
 
of  hops  which the packet takes from source to destination must change.
 
Fault isolation is that action which  hosts  and  gateways  collectively
 
take  to  determine  that  something  is  wrong;  fault  recovery is the
 
identification and selection of an alternative route which will serve to
 
reconnect the source to the destination.  In fact, the gateways  perform
 
most  of  the  functions  of  fault  isolation and recovery.  There are,
 
however, a few actions which hosts must take if they wish to  provide  a
 
reasonable  level  of  service.   This document describes the portion of
 
fault isolation and recovery which is the responsibility of the host.
 
 
     2.  What Gateways Do
 
 
     Gateways collectively implement an algorithm which  identifies  the
 
best  route  between  all pairs of networks.  They do this by exchanging
 
packets  which  contain  each  gateway's  latest   opinion   about   the
 
operational status of its neighbor networks and gateways.  Assuming that
 
this  algorithm is operating properly, one can expect the gateways to go
 
through a period of confusion immediately after some network or  gateway
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has  failed,  but  one  can assume that once a period of negotiation has
 
passed, the gateways are equipped with a consistent and correct model of
 
the connectivity of the internet.  At present this period of negotiation
 
may actually take several minutes, and many TCP implementations time out
 
within that period, but it is a design goal of  the  eventual  algorithm
 
that  the  gateway  should  be  able to reconstruct the topology quickly
 
enough that a TCP connection should be able to survive a failure of  the
 
route.
 
 
     3.  Host Algorithm for Fault Recovery
 
 
     Since  the gateways always attempt to have a consistent and correct
 
model of the internetwork topology, the host strategy for fault recovery
 
is very simple.  Whenever the host feels that  something  is  wrong,  it
 
asks the gateway for advice, and, assuming the advice is forthcoming, it
 
believes  the  advice  completely.  The advice will be wrong only during
 
the transient  period  of  negotiation,  which  immediately  follows  an
 
outage, but will otherwise be reliably correct.
 
 
     In  fact,  it  is  never  necessary  for a host to explicitly ask a
 
gateway for advice, because the gateway will provide it as  appropriate.
 
When  a  host  sends  a datagram to some distant net, the host should be
 
prepared to receive back either  of  two  advisory  messages  which  the
 
gateway  may  send.    The  ICMP  "redirect"  message indicates that the
 
gateway to which the host sent the  datagram  is  not  longer  the  best
 
gateway  to  reach the net in question.  The gateway will have forwarded
 
the datagram, but the host should revise its routing  table  to  have  a
 
different  immediate  address  for  this  net.    The  ICMP "destination
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unreachable"  message  indicates  that  as  a result of an outage, it is
 
currently impossible to reach the addressed net or host in  any  manner.
 
On  receipt  of  this  message, a host can either abandon the connection
 
immediately without any further retransmission, or resend slowly to  see
 
if the fault is corrected in reasonable time.
 
 
     If  a  host  could assume that these two ICMP messages would always
 
arrive when something was amiss in the network, then no other action  on
 
the  part  of the host would be required in order maintain its tables in
 
an optimal condition.  Unfortunately, there are two circumstances  under
 
which  the  messages  will  not  arrive  properly.    First,  during the
 
transient following a failure, error messages may  arrive  that  do  not
 
correctly  represent  the  state of the world.  Thus, hosts must take an
 
isolated error message with some scepticism.  (This transient period  is
 
discussed  more  fully  below.)    Second,  if the host has been sending
 
datagrams to a particular gateway, and that gateway itself crashes, then
 
all the other gateways in the internet will  reconstruct  the  topology,
 
but  the  gateway  in  question will still be down, and therefore cannot
 
provide any advice back to the host.  As long as the host  continues  to
 
direct  datagrams at this dead gateway, the datagrams will simply vanish
 
off the face of the earth, and nothing will come back in return.   Hosts
 
must detect this failure.
 
 
     If some gateway many hops away fails, this is not of concern to the
 
host, for then the discovery of the failure is the responsibility of the
 
immediate  neighbor gateways, which will perform this action in a manner
 
invisible to the host.  The  problem  only  arises  if  the  very  first
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gateway, the one to which the host is immediately sending the datagrams,
 
fails.   We thus identify one single task which the host must perform as
 
its part of fault isolation in the internet:  the  host  must  use  some
 
strategy  to  detect  that a gateway to which it is sending datagrams is
 
dead.
 
 
     Let us  assume  for  the  moment  that  the  host  implements  some
 
algorithm  to  detect  failed  gateways; we will return later to discuss
 
what this algorithm might be.  First, let  us  consider  what  the  host
 
should  do  when it has determined that a gateway is down. In fact, with
 
the exception of one small problem, the action the host should  take  is
 
extremely  simple.    The host should select some other gateway, and try
 
sending the datagram to it.  Assuming that  gateway  is  up,  this  will
 
either  produce  correct  results, or some ICMP advice.  Since we assume
 
that, ignoring temporary periods immediately following  an  outage,  any
 
gateway  is capable of giving correct advice, once the host has received
 
advice from any gateway, that host is in as good a condition as  it  can
 
hope to be.
 
 
     There is always the unpleasant possibility that when the host tries
 
a different gateway, that gateway too will be down.  Therefore, whatever
 
algorithm  the  host  uses to detect a dead gateway must continuously be
 
applied, as the host tries every gateway in turn that it knows about.
 
 
     The only difficult part of this algorithm is to specify  the  means
 
by which the host maintains the table of all of the gateways to which it
 
has  immediate  access.    Currently,  the specification of the internet
 
protocol does not architect any message by which a host can  ask  to  be
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supplied  with  such a table.  The reason is that different networks may
 
provide very different mechanisms by which this table can be filled  in.
 
For  example,  if  the  net is a broadcast net, such as an ethernet or a
 
ringnet, every gateway may simply broadcast such a table  from  time  to
 
time,  and  the  host  need do nothing but listen to obtain the required
 
information.  Alternatively, the network may provide  the  mechanism  of
 
logical  addressing,  by  which  a whole set of machines can be provided
 
with a single group  address,  to  which  a  request  can  be  sent  for
 
assistance.   Failing those two schemes, the host can build up its table
 
of neighbor gateways by remembering all the gateways from which  it  has
 
ever received a message.  Finally, in certain cases, it may be necessary
 
for  this  table,  or  at  least the initial entries in the table, to be
 
constructed manually by a manager or operator at the  site.    In  cases
 
where  the  network  in question provides absolutely no support for this
 
kind of host query, at least some manual intervention will  be  required
 
to  get  started,  so  that  the  host  can  find out about at least one
 
gateway.
 
 
     4.  Host Algorithms for Fault Isolation
 
 
     We now return to the question raised above.  What  strategy  should
 
the  host use to detect that it is talking to a dead gateway, so that it
 
can know to switch to some other gateway in the list. In fact, there are
 
several algorithms which can be used.   All  are  reasonably  simple  to
 
implement, but they have very different implications for the overhead on
 
the  host, the gateway, and the network.  Thus, to a certain extent, the
 
algorithm picked must depend on the details of the network  and  of  the
 
host.
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1.  NETWORK LEVEL DETECTION
 
 
     Many  networks,  particularly  the  Arpanet,  perform precisely the
 
required function internal to the network.  If a host sends  a  datagram
 
to  a dead gateway on the Arpanet, the network will return a "host dead"
 
message, which is precisely the information the host needs  to  know  in
 
order  to  switch  to  another  gateway.   Some early implementations of
 
Internet on  the  Arpanet  threw  these  messages  away.    That  is  an
 
exceedingly poor idea.
 
 
2.  CONTINUOUS POLLING
 
 
     The  ICMP  protocol  provides an echo mechanism by which a host may
 
solicit a response from a gateway.    A  host  could  simply  send  this
 
message  at  a  reasonable  rate, to assure itself continuously that the
 
gateway was still up.  This works, but, since the message must  be  sent
 
fairly  often  to  detect  a fault in a reasonable time, it can imply an
 
unbearable overhead on the host itself, the network,  and  the  gateway.
 
This  strategy  is  prohibited  except  where  a  specific  analysis has
 
indicated that the overhead is tolerable.
 
 
3.  TRIGGERED POLLING
 
 
     If the use of polling could be restricted to only those times  when
 
something  seemed  to  be  wrong,  then  the overhead would be bearable.
 
Provided that one can get the proper  advice  from  one's  higher  level
 
protocols,  it  is  possible to implement such a strategy.  For example,
 
one could program the TCP level so  that  whenever  it  retransmitted  a
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segment  more  than  once,  it  sent  a  hint down to the IP layer which
 
triggered polling.  This strategy does not have excessive overhead,  but
 
does  have  the problem that the host may be somewhat slow to respond to
 
an error, since only after polling has started will the host be able  to
 
confirm  that  something  has  gone wrong, and by then the TCP above may
 
have already timed out.
 
 
     Both forms of polling suffer from a minor flaw.  Hosts as  well  as
 
gateways respond to ICMP echo messages.  Thus, polling cannot be used to
 
detect  the  error  that  a  foreign  address thought to be a gateway is
 
actually a host.  Such a confusion can arise if the  physical  addresses
 
of machines are rearranged.
 
 
4.  TRIGGERED RESELECTION
 
 
     There  is a strategy which makes use of a hint from a higher level,
 
as did the previous  strategy,  but  which  avoids  polling  altogether.
 
Whenever  a  higher  level  complains  that  the  service  seems  to  be
 
defective, the Internet layer can pick the next gateway from the list of
 
available gateways, and switch to it.  Assuming that this gateway is up,
 
no real harm can come of this decision, even if it was  wrong,  for  the
 
worst that will happen is a redirect message which instructs the host to
 
return to the gateway originally being used.  If, on the other hand, the
 
original  gateway  was indeed down, then this immediately provides a new
 
route, so the period of time until recovery is  shortened.    This  last
 
strategy  seems  particularly clever, and is probably the most generally
 
suitable for those cases where the network itself does not provide fault
 
isolation.  (Regretably, I have forgotten who suggested this idea to me.
 
It is not my invention.)
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     5.  Higher Level Fault Detection
 
 
     The  previous  discussion  has  concentrated on fault detection and
 
recovery at the IP layer.  This section considers what the higher layers
 
such as TCP should do.
 
 
     TCP has a single fault recovery action; it repeatedly retransmits a
 
segment until either it gets an acknowledgement or its connection  timer
 
expires.    As discussed above, it may use retransmission as an event to
 
trigger a request for fault recovery to the IP  layer.    In  the  other
 
direction,  information  may  flow  up from IP, reporting such things as
 
ICMP  Destination  Unreachable  or  error  messages  from  the  attached
 
network.    The  only  subtle  question about TCP and faults is what TCP
 
should do when such an error message arrives  or  its  connection  timer
 
expires.
 
 
     The  TCP  specification discusses the timer.  In the description of
 
the open call, the timeout is described as an optional  value  that  the
 
client  of  TCP  may  specify; if any segment remains unacknowledged for
 
this period, TCP should abort the  connection.    The  default  for  the
 
timeout  is  30 seconds.  Early TCPs were often implemented with a fixed
 
timeout interval, but this  did  not  work  well  in  practice,  as  the
 
following discussion may suggest.
 
 
     Clients  of  TCP can be divided into two classes:  those running on
 
immediate behalf of a human, such as  Telnet,  and  those  supporting  a
 
program, such as a mail sender.  Humans require a sophisticated response
 
to  errors.    Depending  on  exactly  what went wrong, they may want to
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abandon the connection at once, or wait for a long time to see if things
 
get  better.   Programs do not have this human impatience, but also lack
 
the power to make complex decisions based on details of the exact  error
 
condition.  For them, a simple timeout is reasonable.
 
 
     Based  on these considerations, at least two modes of operation are
 
needed in TCP.  One,  for  programs,  abandons  the  connection  without
 
exception  if  the  TCP  timer  expires.    The other mode, suitable for
 
people, never abandons the connection on its own initiative, but reports
 
to the layer above when the timer expires.  Thus, the human user can see
 
error messages coming from all the relevant layers, TCP  and  ICMP,  and
 
can request TCP to abort as appropriate.  This second mode requires that
 
TCP  be  able to send an asynchronous message up to its client to report
 
the timeout, and it requires  that  error  messages  arriving  at  lower
 
layers similarly flow up through TCP.
 
 
     At  levels  above TCP, fault detection is also required.  Either of
 
the following can happen.  First, the foreign client of  TCP  can  fail,
 
even  though TCP is still running, so data is still acknowledged and the
 
timer never expires.  Alternatively, the communication  path  can  fail,
 
without the TCP timer going off, because the local client has no data to
 
send.  Both of these have caused trouble.
 
 
     Sending  mail  provides an example of the first case.  When sending
 
mail using SMTP, there is an SMTP level acknowledgement that is returned
 
when a piece of mail is successfully  delivered.    Several  early  mail
 
receiving programs would crash just at the point where they had received
 
all of the mail text (so TCP did not detect a timeout due to outstanding
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unacknowledged  data)  but  before the mail was acknowledged at the SMTP
 
level.  This failure would cause early mail senders to wait forever  for
 
the  SMTP level acknowledgement.  The obvious cure was to set a timer at
 
the SMTP level, but the first attempt to do this did not work, for there
 
was no simple way to  select  the  timer  interval.    If  the  interval
 
selected  was  short,  it  expired  in normal operational when sending a
 
large file to a slow host.  An interval of many minutes  was  needed  to
 
prevent  false timeouts, but that meant that failures were detected only
 
very slowly.  The current solution in  several  mailers  is  to  pick  a
 
timeout interval proportional to the size of the message.
 
 
     Server telnet provides an example of the other kind of failure.  It
 
can  easily  happen that the communications link can fail while there is
 
no traffic flowing, perhaps because the user is thinking.    Eventually,
 
the  user will attempt to type something, at which time he will discover
 
that the connection is dead and abort it.   But  the  host  end  of  the
 
connection,  having  nothing  to send, will not discover anything wrong,
 
and will remain waiting forever.  In some systems there is no way for  a
 
user  in  a  different  process  to  destroy or take over such a hanging
 
process, so there is no way to recover.
 
 
     One solution to this would be to have the host server telnet  query
 
the  user  end now and then, to see if it is still up.  (Telnet does not
 
have an explicit query  feature,  but  the  host  could  negotiate  some
 
unimportant   option,   which   should   produce   either  agreement  or
 
disagreement in  return.)    The  only  problem  with  this  is  that  a
 
reasonable  sample interval, if applied to every user on a large system,
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can  generate  an unacceptable amount of traffic and system overhead.  A
 
smart server telnet would use  this  query  only  when  something  seems
 
wrong, perhaps when there had been no user activity for some time.
 
 
     In  both  these  cases, the general conclusion is that client level
 
error detection is needed, and that the details  of  the  mechanism  are
 
very dependent on the application.  Application programmers must be made
 
aware  of  the  problem  of  failures,  and  must  understand that error
 
detection at the TCP or lower level cannot solve the whole  problem  for
 
them.
 
 
     6.  Knowing When to Give Up
 
 
     It  is  not  obvious,  when error messages such as ICMP Destination
 
Unreachable arrive, whether TCP should  abandon  the  connection.    The
 
reason  that  error  messages  are  difficult  to  interpret is that, as
 
discussed above, after a failure of a gateway or  network,  there  is  a
 
transient   period   during   which  the  gateways  may  have  incorrect
 
information,  so  that  irrelevant  or  incorrect  error  messages   may
 
sometimes  return.   An isolated ICMP Destination Unreachable may arrive
 
at a host, for example, if a packet is sent during the period  when  the
 
gateways  are  trying  to find a new route.  To abandon a TCP connection
 
based on such a message arriving would be to ignore the valuable feature
 
of the Internet that for many  internal  failures  it  reconstructs  its
 
function without any disruption of the end points.
 
 
     But  if failure messages do not imply a failure, what are they for?
 
In fact, error messages serve several important  purposes.    First,  if
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they  arrive  in response to opening a new connection, they probably are
 
caused by opening the connection improperly  (e.g.,  to  a  non-existent
 
address)  rather  than  by  a  transient  network failure.  Second, they
 
provide valuable information, after the TCP timeout has occurred, as  to
 
the  probable  cause of the failure.  Finally, certain messages, such as
 
ICMP Parameter Problem, imply a possible  implementation  problem.    In
 
general, error messages give valuable information about what went wrong,
 
but  are  not  to  be  taken as absolutely reliable.  A general alerting
 
mechanism, such as the TCP timeout  discussed  above,  provides  a  good
 
indication  that  whatever  is wrong is a serious condition, but without
 
the advisory messages to augment the timer, there  is  no  way  for  the
 
client  to  know  how  to  respond to the error.  The combination of the
 
timer and the advice from the error messages provide a reasonable set of
 
facts for the client layer to have.  It is important that error messages
 
from all layers be passed up to  the  client  module  in  a  useful  and
 
consistent way.
 
 
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