NAME
enable_wizard() - allow object to use 'player' commands
SYNOPSIS
void enable_wizard();
DESRIPTION
Any interactive object that calls enable_wizard() will cause wizardp()
to return true if called on that object. enable_wizard() gives three
privileges to the interactive object in question:
- ability to use restricted modes of ed when the RESTRICTED_ED option
is compiled into the driver.
- privilege of receiving descriptive runtime error messages.
- privilege of using the trace(3) and traceprefix(3) efuns.
SEE ALSO
wizardp(3)